Quantities
The term quantities bundles a set of quantity types which are basically floating point1 values with physical units (e.g. Meter, Liters,...) attached.
// declare variable `height` of type `Length` to 1.4 Meters
height = 1.4m;
// use as *default* value in parameter list
fn f(height = 1m) {}
// calculate a `Length` called `width` by multiplying the
// `height` with `Scalar` `2` and add ten centimeters
width = height * 2 + 10cm;